Visual effects & Pipeline TD Reel

Visual effects & Pipeline TD Reel

portfolio >> Demo Reels

A dozen or so examples of pipeline and simulation work.

Break out of your shell with some off menu examples of how I turn traditional workflow on it's ear to achieve eggciting simulation results without getting boxed in by one software package or another.

More...
Rigging & Character TD Reel

Rigging & Character TD Reel

Some of the wild and complicated rigs I made at SCAD.

Looking for a member of the team to solve your wildest rigging desires. Contained within this reel is everything from muscle rigged characters with all manner of attached objects to a bunch of wacky animal whistles riding a runaway path to destruction. Mixed techniques and inventive tools are what this demo is all about.

More...
Online Portfolio

Online Portfolio

In depth examples of my work

Check out some of my still renders and extended videos displaying many of the other skill areas I have ventured into.

More...
Software Development

Software Development

software >> Rig a ma Jig

I have been busy building a set of advanced pipeline tools, Check them out here.

More...
Frontpage Slideshow | Copyright © 2006-2010 JoomlaWorks, a business unit of Nuevvo Webware Ltd.
Carl Keifer: Technical 3d artistry
PDF Print E-mail

Digital Choi: Evolution of a fantasy character.

By Carl Keifer

This project started for me about a year ago, I was struggling to find work and looking to get together a great looking piece for my portfolio. I made a bet with a friend of mine that I could accurately sculpt his face in the computer. The prize was a sandwich of my choosing, which, at the time, was more than enough. Needless to say I won the sandwich and,with the taste of thinly sliced deli style victory on my lips and the start of a great digital resource, I decided I would build a project around the model.  Not wanting to get into an epic story, but still wanting to work with an epic setting, I decided to design something akin to a movie trailer or game cinematic that would look and feel like it belonged to a larger project. The real life reference of my digital model works as a fight coordinator for many of the projects that come through the Pittsburgh area. Being that he is also getting on in years but still looks like he is young I decided to wrap his physical abilities and characteristics into the look of the character. So I wanted the piece to be an action sequence, but also about magic. Analogue(real life) Mark Choi also has a large dog that he is usually running around with so I figured our hero could have a beast that he rides on that resembles this dog. Currently I am working to make a sequence where Digital Choi and his dog fight a monster, break an aqueduct, and save a princess. It was around this time I also saw a similar piece from the Vancouver School for Digital Effects called "A Summoner" by Aasa Ooraikul, which pretty much set the bar for what I was expecting in quality.

 

Read more...